Status: OPEN FOR HIRE
Time zone: UTC+3
2D Artist | Concept Artist | Illustrator
Results-driven 2D/Concept Artist and Illustrator with 4+ years of multidisciplinary experience across game development (PC, mobile, tabletop), animation, and marketing. Specializing in character design, stylized props, and 2D graphics (concept art, illustrations, comics), I bring a versatile artistic vision to projects, working across a broad spectrum of styles - midcore, stylized, realism, semi-realism, fantasy, dark fantasy, atompunk, sci-fi, comic, and casual art.
A proactive problem-solver, I excel at end-to-end visual development - from crafting a project’s visual DNA to streamlining pipelines (reducing iterations, optimizing feedback loops). Recognized for flawless deadline adherence in high-priority environments and seamless cross-functional collaboration (art direction, game design, 3D, production teams).
Passionate about building immersive worlds and emotionally compelling visual narratives, I thrive in ambitious, high-stakes projects - embracing challenges with high uncertainty and transformative creative potential.
Core Competencies:
✔ Hard Skills: 2D Art, Concept Art, Illustration, Character Design, Prop Design, Comics, Animation Prep, UI Icons, Stylization (Midcore/Realism/Fantasy/etc.), Lore/Setting Integration, Design Concept Development, Digital Painting, Sketching, Game Art Production
✔ Soft Skills: Cross-functional Communication, Team Collaboration, Creative Innovation, Adaptability, Agile Mindset, Time Management, Responsibility. (Jira/Slack/Kanban/Agile)
✔ Main Tools: Adobe Photoshop, Graphic Tablet, Blender 3D, Miro/PureRef
Languages: English (Fluent), Russian (Native)