Promo-art/cover art for an unannounced cross-platform shooter on Unreal Engine 5.
Game art done for a client, within a very compact deadline of 6 work days.
There's been a lot of iterations on color and contarst. The key was to deliver a fast result, so I didn't have time to make a lot of different thumbnails, to experiment, but the client liked one of my first suggestions, so we continued with that one.